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Technical Game Director

Epic Games

Technical Game Director

full-timePosted: Aug 7, 2026Updated: Sep 1, 2026Cary, North Carolina, United States

Job Description

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for a Technical Game Director to lead a multi-platform systems design effort using Unreal Engine’s capabilities to bring LEGO gameplay to life. The ideal candidate will have significant experience with a range of game types matched by equal expertise in creating traditional game depth through systemic design. In this role, you will Create industry-leading mechanics and content systems that maximize cadence-based engagement and mobile-friendly accessibility Build a playable vision by testing fun through rapid prototyping and iterating alongside skilled programming and art teams Establish extensible game paradigms that can be added to for years at high dev ROI Develop a compelling, shareable vision for non-technical stakeholders that’s rooted in robust, replayable systems Work alongside product management, marketing, and community teams to continually evolve the game and delight players daily by leveraging original and IP experiences What we're looking for 8+ years of experience shipping multiple titles as a hands-on systems designer, design leader, and technical implementer Experience designing building-based systems and rules integrations to recreate physical play through digital experiences Hands-on experience with Unreal Engine systems, like Blueprints for prototyping and tuning designs Strong interest in the LEGO brand, lifestyle games, and player-first mobile gaming This role is open to multiple locations in North America (including CA & WA). Pay Transparency Information The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).California Base Pay Range$205,434—$301,303 USDWashington Base Pay Range$186,758—$273,912 USDABOUT US Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here. Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Locations

  • Cary, North Carolina, United States

Salary

205,434 - 301,303 USD / yearly

Skills Required

  • Unreal Engine systemsintermediate

Required Qualifications

  • 8+ years of experience shipping multiple titles as a hands-on systems designer, design leader, and technical implementer (experience, 8 years)
  • Experience designing building-based systems and rules integrations to recreate physical play through digital experiences (experience)
  • Hands-on experience with Unreal Engine systems, like Blueprints for prototyping and tuning designs (experience)
  • Strong interest in the LEGO brand, lifestyle games, and player-first mobile gaming (experience)

Responsibilities

  • Epic Games is looking for a Technical Game Director to lead a multi-platform systems design effort using Unreal Engine’s capabilities to bring LEGO gameplay to life. The ideal candidate will have significant experience with a range of game types matched by equal expertise in creating traditional game depth through systemic design.
  • Create industry-leading mechanics and content systems that maximize cadence-based engagement and mobile-friendly accessibility
  • Build a playable vision by testing fun through rapid prototyping and iterating alongside skilled programming and art teams
  • Establish extensible game paradigms that can be added to for years at high dev ROI
  • Develop a compelling, shareable vision for non-technical stakeholders that’s rooted in robust, replayable systems
  • Work alongside product management, marketing, and community teams to continually evolve the game and delight players daily by leveraging original and IP experiences

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