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Senior Product Designer

Microsoft

Senior Product Designer

full-timePosted: Aug 26, 2026Updated: Aug 27, 2026Redmond, WA, US

Job Description

OverviewWe are seeking a Senior Product Designer to join our Windows and Devices Design Studio, a team at the forefront of shaping the future of computing through emerging technologies and new interaction paradigms on Windows. This role will help define how people engage with next-generation platform capabilities across productivity, gaming, and development scenarios.As a Senior Product Designer, you will have the opportunity to shape experiences that integrate evolving technologies such as AI, adaptive interfaces, agentic workflows, and multimodal interaction into cohesive, human-centered product experiences. Working within a multidisciplinary team, you will translate complex technological possibilities into intuitive, accessible, and delightful design solutions.You will collaborate closely with partners across design, engineering, research, and product management to explore new interaction models and bring innovative concepts from early experimentation through to scalable implementation across platform surfaces and applications.Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.ResponsibilitiesDesign and deliver end-to-end product experiences from concept through implementation across platform features and applications.Explore and prototype new interaction paradigms enabled by emerging technologies such as AI, adaptive interfaces, and intelligent systems.Translate foundational Windows UX principles across multiple audiences, including Developers, Gamers, and Information Workers.Collaborate with product management, engineering, research, and content design to define scalable components, patterns, and experience frameworks.Translate complex technical capabilities into intuitive, accessible, and engaging user experiences.Contribute to design systems, documentation, and experience patterns that enable consistency across evolving product ecosystems.Present design concepts and rationale to stakeholders and leadership to influence product direction and strategy.Mentor peers and contribute to team growth through craft leadership and cross-disciplinary collaboration.Drive experimentation and iterative design practices that enable rapid exploration of new ideas and technologies.QualificationsRequired Qualifications: Master's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 4+ years experience working in product or service designOR Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 5+ years experience working in product or service designOR equivalent experience.Additional Requirements: Application submissions must include a link to a digital portfolio demonstrating interaction design, visual design, and systems thinking.Preferred Qualification:Experience designing innovative product experiences within complex technical ecosystems.Ability to synthesize solutions from ambiguous or emerging problem spaces.Experience working across disciplines such as UX, visual design, prototyping, or front-end implementation.Ability to inform design decisions using qualitative and quantitative insights.Effective collaboration and communication skills across cross-functional teams.Experience with prototyping tools and willingness to explore implementation technologies (e.g., HTML, CSS, JavaScript).Experience designing multimodal experiences that leverage inputs and outputs such as voice, eye gaze, touch, or other emerging interaction paradigms.Experience designing products that incorporate AI capabilities as a core part of the user experience, with a demonstrated ability to use AI tools to accelerate design exploration, prototyping, and execution.Experience working across multiple stages of the product lifecycle and contributing beyond traditional design boundaries through close partnership with research, engineering, and product teams. Experience designing accessible and inclusive experiences for customers, with a deep understanding of accessibility standards, assistive technologies, and inclusive design principles that enable all users to achieve their goals. #W+D Product Design IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year. Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:https://careers.microsoft.com/us/en/us-corporate-payThis position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

Locations

  • Redmond, WA, US

Salary

119,800 - 234,700 USD / yearly

Skills Required

  • prototyping toolsintermediate

Required Qualifications

  • Master's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 4+ years experience working in product or service designOR Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 5+ years experience working in product or service designOR equivalent experience. (experience, 4 years)
  • Application submissions must include a link to a digital portfolio demonstrating interaction design, visual design, and systems thinking. (experience)

Preferred Qualifications

  • Experience designing innovative product experiences within complex technical ecosystems. (experience)
  • Ability to synthesize solutions from ambiguous or emerging problem spaces. (experience)
  • Experience working across disciplines such as UX, visual design, prototyping, or front-end implementation. (experience)
  • Ability to inform design decisions using qualitative and quantitative insights. (experience)
  • Effective collaboration and communication skills across cross-functional teams. (experience)
  • Experience with prototyping tools and willingness to explore implementation technologies (e.g., HTML, CSS, JavaScript). (experience)
  • Experience designing multimodal experiences that leverage inputs and outputs such as voice, eye gaze, touch, or other emerging interaction paradigms. (experience)
  • Experience designing products that incorporate AI capabilities as a core part of the user experience, with a demonstrated ability to use AI tools to accelerate design exploration, prototyping, and execution. (experience)
  • Experience working across multiple stages of the product lifecycle and contributing beyond traditional design boundaries through close partnership with research, engineering, and product teams. (experience)
  • Experience designing accessible and inclusive experiences for customers, with a deep understanding of accessibility standards, assistive technologies, and inclusive design principles that enable all users to achieve their goals. (experience)
  • Product Design IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year. (experience)
  • Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:https://careers.microsoft.com/us/en/us-corporate-pay (experience)
  • This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled. (experience)

Responsibilities

  • Design and deliver end-to-end product experiences from concept through implementation across platform features and applications.
  • Explore and prototype new interaction paradigms enabled by emerging technologies such as AI, adaptive interfaces, and intelligent systems.
  • Translate foundational Windows UX principles across multiple audiences, including Developers, Gamers, and Information Workers.
  • Collaborate with product management, engineering, research, and content design to define scalable components, patterns, and experience frameworks.
  • Translate complex technical capabilities into intuitive, accessible, and engaging user experiences.
  • Contribute to design systems, documentation, and experience patterns that enable consistency across evolving product ecosystems.
  • Present design concepts and rationale to stakeholders and leadership to influence product direction and strategy.
  • Mentor peers and contribute to team growth through craft leadership and cross-disciplinary collaboration.
  • Drive experimentation and iterative design practices that enable rapid exploration of new ideas and technologies.
  • Design and deliver end-to-end product experiences from concept through implementation across platform features and applications.
  • Explore and prototype new interaction paradigms enabled by emerging technologies such as AI, adaptive interfaces, and intelligent systems.
  • Translate foundational Windows UX principles across multiple audiences, including Developers, Gamers, and Information Workers.
  • Collaborate with product management, engineering, research, and content design to define scalable components, patterns, and experience frameworks.
  • Translate complex technical capabilities into intuitive, accessible, and engaging user experiences.
  • Contribute to design systems, documentation, and experience patterns that enable consistency across evolving product ecosystems.
  • Present design concepts and rationale to stakeholders and leadership to influence product direction and strategy.
  • Mentor peers and contribute to team growth through craft leadership and cross-disciplinary collaboration.
  • Drive experimentation and iterative design practices that enable rapid exploration of new ideas and technologies.

Benefits

  • general: Flexibility: Balance what matters—your work, your life, and your team—through trust, autonomy, and shared accountability
  • general: Growth: Stretch your skills, expand your impact, and grow with support that meets you where you are
  • general: Wellbeing: Support for your body, mind, and financial future—so you can stay energized and do your best work
  • general: Community PCS: Find your people, build your network, and feel supported every step of the way

Travel Requirements

Less than 25%

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